Council of Tal'Dorei

The Tal’Dorei Council is the ruling body for the Republic of Tal’Dorei, granted power shortly before the attack of the Chroma Conclave to rule over the realm. The Council agree that some solidarity is needed to keep evil at bay. While the main body of the Council is based in Emon and dominates the Alliance, every lord and lady in Tal’Dorei is aligned with the group, even while they work for the fate and fortune of his or her own settlement above all others. The agents of the Council include sophisticated bards, zealous paladins, talented mages, and grizzled warriors. They are chosen primarily for their loyalty, and are trained in observation, stealth, innuendo, and combat. Backed by the wealthy and the privileged, they carry quality equipment (often disguised to appear common), and spellcasters tend to have a large number of scrolls with communication spells.

To seek out and destroy threats to their homeland, agents of the Tal’Dorei Council must be highly trained at what they do. Few can compare to their skills in the field. They fight for the glory and the security of their people and for the lords who rule over them, and they do so with pride. However, the Republic can only survive if its members “play nice” with one another, which requires a certain measure of diplomacy. Rogue agents within the realm are rare, but defections have been known to occur and these are often responded to with swift and decisive action.

Goals
To ensure the safety and prosperity of the cities and other settlements of Tal’Dorei by forming a strong coalition against the forces that threaten all, eliminate such threats by any means necessary whenever and wherever they arise, and be champions of the peoples of the Republic.

Relationships
The Council is responsible for the running and protection of the Republic of Tal’Dorei which means that those who operate within the Republic are beholden to the laws and judgements of the Council. While their rule over Tal’Dorei is unquestionable, bolstered by strong relations with the Elves of Syngorn and Dwarves of Kraghammer, the Council struggles to build alliances with Othanzia, Marquet and Wildemount.

The Clasp and Myriad remain the biggest threat to the Council of Tal’Dorei, although militarily the forces of the Echoes Remnant and Ravagers can potentially stand as the main rivals to the Council which still struggles to rebuild its military following the Chroma Conclave and Echoes Crises.

Strongholds
The Council’s main power base stands in Emon in the newly built Council Chamber that replaced the Tal’Dorei Palace that was levelled during the Echoes Crisis. The Council also holds power in Westruun, Stilben, Kymal, Whitestone. The main hold of its military power resides in Fort Daxio.

Members

 * Allura Vysoren - A Human Wizard who also serves as a member of the Arcana Pansophical.


 * Vox Machina - An adventuring band of heroes responsible for defeating the Chroma Conclave and preventing the Ascension of Vecna.